A modular creature-building ecosystem-survival game set in a strange aquatic world of drifting mechanical life.
Begin as a small larval hatchling, collect parts and resources, and grow piece-by-piece, chain-by-chain into something larger, stranger, and more capable.
In Molec, creatures are assembled from modular parts that can be chained together into limbs, tools, armour, and weapons. Different configurations create different movement profiles, abilities, and survival strategies.
Reconfigure collected parts into new forms at any time.
Motions and actions come from chained parts interacting together.
Deal with fearsome predators, troublesome prey, environmental hazards, and shifting build possibilities.
Start fragile, then become intricate, dangerous, and otherworldly.
Molec is currently in pre-alpha development. Please consider taking our survey to help us shape the game, and joining our mailing list for future updates.
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